ToonLab anime-style environment key visual
ブラウザで作る、アニメ級ゲームアセット
TOONLAB — トゥーンラボ

Anime-grade
game assets,
forged in your browser.

15 WebGPU labs for toon shaders, procedural vegetation, rocks, trees, flowers, water, sky and whole stylized worlds. Generate infinitely, free. Save, publish, and remix with the community.

Labs
15 live
Renderer
WebGPU
Generation
¥0 unlimited
Install
none
ラボ
01 The Labs

15 labs. Zero installs.

Everything runs client-side on the open-source ToonLab runtime. What you see below are real, live screenshots — not mockups.

L01人物Character & Creature Shader Lab — live screenshot

Character & Creature Shader Lab

Author the reusable character and creature surface treatment applied to semantically classified materials.

L02a樹影Tree Shader Lab — live screenshot

Tree Shader Lab

Define the reusable material treatment for leaves, needles, canopies, bark, trunks, and branches.

L02b草影Grass Shader Lab — live screenshot

Grass Shader Lab

Define the reusable material treatment for blades and thin groundcover surfaces.

L02c花影Flower Shader Lab — live screenshot

Flower Shader Lab

Define the reusable material treatment for petals, flower centers, leaves, and herbaceous stems.

L03岩肌Rock & Geology Shader Lab — live screenshot

Rock & Geology Shader Lab

Author a geology treatment independently from the shape of any particular rock asset.

L04地表Terrain & Ground Shader Lab — live screenshot

Terrain & Ground Shader Lab

Author the reusable surface treatment for host-owned terrain and ground meshes.

L05人工Manufactured Surface Shader Lab — live screenshot

Manufactured Surface Shader Lab

Author semantic material treatments for props, architecture, equipment, and vehicles while preserving authored maps.

L09水面Water & Liquid Shader Lab — live screenshot

Water & Liquid Shader Lab

Author reusable liquid rendering and simulation response independently from host-owned waterbody layout.

L10a天空Sky Shader Lab — live screenshot

Sky Shader Lab

Author the reusable visual sky treatment without baking in the current time, weather, or scene scale.

L10b雲影Cloud Shader Lab — live screenshot

Cloud Shader Lab

Author the reusable volumetric cloud treatment independently from the current sky and atmospheric condition.

L10c空雲Sky & Cloud Lab — live screenshot

Sky & Cloud Lab

Author and validate the coordinated sky/cloud system while keeping transient atmospheric conditions out of the saved style.

A04岩石Rock & Cliff Generation Lab — live screenshot

Rock & Cliff Generation Lab

Create one rock, a reusable cliff module, or a composed formation procedurally, with or without a physical GLB template.

A05樹木Tree & Shrub Generation Lab — live screenshot

Tree & Shrub Generation Lab

Create deterministic tree and shrub assets from portable species and architecture recipes.

A07下草Grass & Groundcover Generation Lab — live screenshot

Grass & Groundcover Generation Lab

Create reusable grass and groundcover geometry/placement response without saving a particular scene field.

A09質感Texture & Material Map Generation Lab — live screenshot

Texture & Material Map Generation Lab

Create deterministic seamless material textures and coordinated PBR map sets.

02 Recipes, not megabytes

8,363 assets.
A few kilobytes each.

A ToonLab creation is a tiny procedural recipe that deterministically regenerates the exact same asset in any browser. Fork anything public, twist the dials, make it yours — the remix is the point.

Explore community recipes
~4KB
per recipe
seed variants
0ms
server render time
GLB+JSON
export formats
比較
03 Before / After

One runtime. The whole look.

DRAG — 比べて
Purple dumpster before and after the Call Me Sensei ToonLab manufactured-material treatment — beforePurple dumpster before and after the Call Me Sensei ToonLab manufactured-material treatment — afterSOURCE PBRCALL ME SENSEI

Purple dumpster captured in the Manufactured Material Lab with identical camera, geometry, textures, and day lighting: source PBR on the left and the Call Me Sensei manufactured-material treatment on the right.

Start forging.無料で、今すぐ、ブラウザで。

Enter the labs →